24 March 2015

Game for Change: Calm - An Autism Spectrum Story

Play the game: http://twinery.org/2/#stories/07162a92-38af-40e8-6348-6acb808a14ad/play

Recently, I watched Dan Gilroy’s Nightcrawler. I have a family member with Asperger’s Syndrome, and this film made me think about mediated representations of social neurodevelopmental disorders more critically. Jake Gyllenhaal’s character in the film reminded me a lot (like, disturbingly well) of my family member with Asperger’s, so at first I was excited to see the representation. I hoped it would help people be sympathetic towards people who do not understand social norms in the same ways that they do. However, by the end of the film, the character seemed to be written off as just a psychopath, which seemed completely unhealthy to me. He is often treated poorly in the film—just like people in real life with high-functioning autism—but I didn’t feel like the film did anything to make that conversation healthier. As such, I wanted to focus my game on this topic.

In my research, I skimmed a few scholarly articles about these types of disorders. They pointed out key aspects of people with these disorders to me, such as the ability to empathize just as well as neurotypical people, as long as the need for empathy is clearly stated (Hirvelä and Hirkama, “Empathy, morality, values, and Asperger’s Syndrome). I also read a lot about the diagnosis of from the Mayo clinic’s website. These sources revealed scientific aspects of the disorder to me, which are helpful. However, I gained the most valuable information from Tony Attwood’s The Complete Guide to Asperger’s. This book goes over real examples of how people with Asperger’s function. It revealed a lot of concrete ways that these types of disorders work, and which I was able to understand from interacting with people in my own life.

I tried to incorporate as much of this information as possible into my game, which I think turned out to be a bad idea. Although there are similarities among people with Asperger’s and other forms of high-functioning autism, no two people experience it in the same way. My game tried to tell multiple stories, which really didn’t accomplish much. I think it would have been stronger if I had only focused on one or two aspects of the disorder (such as an inability to perceive nonverbal cues or obsessive hobbies), rather than trying to incorporate all the elements I am aware of. Additionally, I found myself including personal, emotional nuances that are true of myself but probably not true of people with high-functioning autism. As such, I am quite confident my game is a poor representation of the disorder. But at least it tries to be sympathetic.


Fortunately, as part of my research, I also came across some much better mediated depictions of these types of disorders than Nightcrawler. Namely, this episode of the children’s TV show Arthurhttps://www.youtube.com/watch?v=nsmjwHW40ps—(seriously, watch it, it’s really good). Other good representations come from people who have Asperger’s or high-functioning autism themselves. These discussions can be found all over YouTube, and they're really great and eye-opening.

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